I did this project to learn how to use the additive transparency in Marmoset Toolbag 2 and to increase my understanding of the transparency type. I doubled up on the glass by extruding inwards and flipping the normals so that I can apply different reflectivity to represent the varied materials that would come in contact with the glass.
2048 + 1024 Texture Maps: Albedo, Roughness, Specular, NRM, AO, Cavity
TRIS: 13,042
VERTS: 8,453